VU HIGHLIGHTED HANDOUTS BY TABU

VU HIGHLIGHTED HANDOUTS

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VU HIGHLIGHTED HANDOUTS BY TABU

To create a software system, you must submit system requirements to the developer. system. In formal software development methods, this is done as follows: documentation.
Extreme programming skills can be considered a quick build method. and dissemination of institutional knowledge among development team members.
The goal is to give all developers a common view of the system that matches the user’s point of view system. For this, extreme programming favors simple designs and common metaphors.
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Collaboration between users and programmers, frequent verbal communication, and feedback. ii simplicity Extreme programming is recommended to start with the simplest solution.
Then additional features will be possible Later, we will add differences between this approach and traditional system development. These methods focus on designing and coding for today’s needs, not tomorrow’s.

VU HIGHLIGHTED HANDOUTS BY TABU

Next week or next month, we will need coding and design to meet unspecified future needs The risk of spending resources on things you don’t need.
Related to the “communication” value, simplicity in design and coding should improve the quality of communication.
A simple design with very simple code could be easily understood by most programmers in the team. iii. Feedback Within extreme programming, feedback relates to different dimensions of the system development:
Feedback from the system: by writing unit tests,[5] or running periodic integration tests, the programmers have direct feedback from the state of the system after implementing changes. Feedback from the customer:
The functional tests (aka acceptance tests) are written by the customer and the testers. You receive concrete feedback on the current status of your system. This examination is scheduled once every two to three weeks so that the customer can drive the car without any problems Development.
Team feedback: When customers make new demands in the business game The team directly provides an estimate of the time required for implementation.
Feedback is closely related to communication and simplicity. System errors are easily communicated by writing a unit test that proves that a certain piece of code breaks. Or not System notes tell programmers to recode this part.
Customers can test this  As per the functional requirements of the system from time to time which is known as user stories. to me To quote Kenneth Beck, “Optimism is an occupational hazard in programming.
The answer is The solution.” Fourth: Courage Many exercises are a sign of courage. One is the commandment to always design and code for today and not for tomorrow.
This is an effort to avoid getting bogged down in design and requiring a lot of effort to implement anything else.
Courage enables developers to feel comfortable with refactoring their code when necessary.[5] This means reviewing the existing system and modifying it so that future changes can be implemented more easily.
Another example of courage knows when to throw code away: the courage to remove source code that is obsolete, no matter how much effort was used to create that source code. Also, courage means persistence:
A programmer might be stuck on a complex problem for an entire day, then solve the problem quickly the next day, if only they are persistent.

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ACC (ACCOUNTING SUBJECTS)

ACC311 – Fundamental of Auditing –  GET
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BNK (BANKING SUBJECTS)

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FIN (FINANCE SUBJECTS)

FIN611 – Advance Financial Accounting –  GET

FIN621 – Financial Statement Analysis –  GET

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BT (BIOTECHNOLOGY SUBJECTS)

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CS504 – Handout – Software Engineering I –  GET
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CS606 – Compiler Construction –  GET
CS607 – Artificial Intelligence –  GET
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CS610 – Computer Network –  GET
CS611 – Software Quality Engineering –  GET
CS614 – Data Warehousing –  GET
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CS706 – Software Quality Assurance –  GET
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ENG518 – Research Methodology in ELT –  GET
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HRM617 – Training and Development –  GET
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ISL201 – Islamic Studies – GET
IT (INFORMATION TECHNOLOGY SUBJECTS)
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MCM404 – Globalization of Media –  GET
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MCM501 – Advertising for Print and Electronic Media – GET
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MCM514 – Features and Column Writing –  GET
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MGMT (MANAGEMENTS SUBJECTS)
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MGMT614 – Supply Chain Management –  GET
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MGMT629 – Crisis Management –  GET
MGMT630 – Knowledge Management –  GET
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MGT612 – Corporate Law –  GET
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MKT (MARKETING SUBJECTS)
MKT501 – Marketing Management –  GET
MKT530 – Consumer Behavior –  GET
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MKT611 – Marketing Research –  GET
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MKT624 – Brand Management –  GET
MKT625 – Services Marketing –  GET
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MTH202 – Discrete Mathematics –  GET 
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MTH601 – Operations Research –  GET
MTH603 – Numerical Analysis –  GET
MTH632 – Complex Analysis and Differential Geometry –  GET
MTH641 – Functional Analysis –  GET
PAK (PAKISTAN STUDIES SUBJECTS)
PAK301 – Pakistan Studies –  GET
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PHY101 – Physics –  GET
PHY301 – Circuit Theory –  GET
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PSY101 – Introduction to Psychology –  GET
PSY401 – Public International Law –  GET
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PSY408 – Health Psychology – GET
PSY409 – Positive Psychology – GET
PSY502 – History & System of Psychology –GET
PSY504 – Cognitive Psychology – GET
PSY510 – Organizational Psychology – GET
PSY511 – Environment Psychology – GET
PSY512 – Gender Issue in Psychology – GET
PSY513 – Forensic Psychology – GET
PSY514 – Consumer Psychology – GET
PSY610 – Neurological Bases of Behavior – GET
PSY631 – Psychological Testing & Measurement – GET
PSY632 – Theory and Practice of Counseling – GET
SOC (SOCIOLOGY SUBJECTS)
SOC101 – Introduction to Sociology – GET
SOC401 – Cultural Anthropology –GET
STA (STATISTICS SUBJECTS)
STA100 – General Mathematics and Biostatistics – GET
STA301 – Statistics and Probability –GET
STA630 – Research Methods –GET
STA730 – Advance Research Methods – GET
URD (URDU SUBJECTS)
URD101 – Urdu – GET
ZOO (ZOOLOGY SUBJECTS)
ZOO301 – Animal Form and Function-I – GET
ZOO502 – Animal Physiology and Behavior – GET
ZOO503 – Zoogeography and Paleontology – GET
ZOO504 – Wildlife – GET
ZOO505 – Cell and Molecular Biology –GET

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