CS504 HIGHLIGHTED HANDOUTS-SOFTWARE ENGINEERING –1 HANDOUTS PDF DOWNLOAD GETCAREERALERT.COM

CS504 HIGHLIGHTED HANDOUTS

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CS504 HIGHLIGHTED HANDOUTS
CS504 HIGHLIGHTED HANDOUTS

SOFTWARE ENGINEERING –1:

The principles that form the basis of XP are based on and considered the values described Reinforcement decisions in a system development project are intended to be more precise principles of values and can be translated more easily into guidelines in a practical situation.

CS504 HIGHLIGHTED HANDOUTS

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I. Response:

Extreme programming considers comments to be very useful if done quickly and states The time between action and feedback is critical to learning and making changes.

CS504-SOFTWARE ENGINEERING –1:

Unlike:
In traditional methods of
 system development, customer contact occurs frequently Repetition The customer has a clear view of the system to be developed.

He or she can provide feedback and direct development as needed. Unit tests also contribute to the principle of quick feedback. While writing the code, the unit tests provide direct feedback on how the system reacts to changes made.

If for example, the changes affect a part of the system that is not the responsibility of the programmer who made them, that programmers don’t notice the error. There is a good chance that this bug appears when: the system is in production.

CS504 HIGHLIGHTED HANDOUTS-SOFTWARE ENGINEERING –1:

ii. based on simplicity:
It’s
 about treating every problem as if the solution were “extremely simple”. Traditional system development methods say plans for the future and code for reusability.

Extreme Programming rejects these ideas. Proponents of Extreme Programming claim that making big changes at once doesn’t work. Extreme programming applies gradual changes. For example, the system might be small.

CS504 HIGHLIGHTED HANDOUTS PDF-SOFTWARE ENGINEERING –1:


Released every 3 weeks. With many
 small steps, the customer has more control Development process and system under development.


iii. Accept the change:
The principle of accepting change is accepting change, not opposing it. fo For example, if during a recurring meeting, it appears that the customer’s requirements have changed drastically, programmers need to embrace this and plan for the new requirements of the next iteration.

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